I played my first digital game on a Nokia Space Impact 2, I didn’t know what a “video game” was…
but something inside me woke up on that tiny green screen.
Back then, I wanted to be a pilot. Then a scientist. Then life happened.
From 5th to 9th, I wasn’t just bad in studies I was the first rank from the bottom. I failed 9th. I repeated the year. And I slipped into a darkness no one saw. Six months of hiding from friends, silent crying, people calling me failure, dumb, useless.
And in the middle of that darkness… something chose me. Creativity. Art. Games. Animation. Things I didn’t even know could become a life. I started learning in secret. No guidance. No mentor. Just YouTube, bad internet and an old phone.
Photoshop became my torch in the dark. And slowly… the same people who laughed started asking me how I did it.
From 15 to now, I walked my own route not the straight path, but the alternate one. The painful one. The one that sharpens you.
My family Bought me my first laptop. And that changed everything. From being a kid who failed 9th…
to becoming a 3D artist who can bring worlds to life. I didn’t choose creativity. It chose me when nothing else did.
This render is more than nostalgia it’s a reminder of where I began, and how far I’ve climbed without falling back.
2025 was my turning point.
2026… I’m coming with more Hunger to Learn an both my darkness and my light.
Render Style - Semi Realistic (Anime)
Created using Blender, Substance Painter, Photoshop
(A gentle note: This is a short personal work story and not tied to any current professional project, or a promotion)
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©RohanWankhede
©GravityStudio